Chapter Two: Page Sixteen

Woo! Sweet sixteen! Check out the difference between this page and the previous one, I’m glad it’s starting to show.


Ok, here’s a little ditty I drew for a uni project. It’s a little 6 page “extra adventure” comic.

The project we where given was entitled “Sense of Belonging” and was a massive pile of wank. Apparently they called this project our “thinking piece” So I decided to draw something that required as little thought as possible. Parts of the artwork are rushed, I started this months ago – left it for a while – then came to finish it a week ago. So the art work is kind of all over the place as I tried to develop as much as I could over those weeks in between. Some of the art is patchy because it was rushed and I had to ink over old pencils here and there. Also, for parts of this i was very drunk (Alcohol being the only motivation powerful enough to bring me to finish it)

Also available in BIG!


Last night I was going to work on something IMPORTANT. So important that I needed to warm up first. This was my warm up. …As you can see it turned into somehitng more than a warm up sketch and took all night to complete, but it had to be done! This is a referance to THIS PAGE of my comic and depicts what happens to justine whenever she changes her body, for among other things, disguise purposes (by re-arranging the atoms that the is built from) – (yes that’s something a robot arm from the future can do). Also some sexual reasons, but hey, we’re all human! Unless you’re a cartoon… comic characters have drives aswell.

If people like this, Imma gonna screen print it and sell ‘um! Maybe I’ll be proud to sell something at a reasonable price for once. Muh.

Main soundtrack to this? Hot Chip – One life stand. Very loudly through headphones.


- Justine Tyme having her atoms blown apart! -
8hrs Linework in ‘Paint tool Sai’ and colours in Photoshop using a Wacom Cintiq

Now I’m off to catch a train home to make sure there’s “No more Cash for Bill” and to take a Tinker in electoral office. Oh Stone, I love you. I get a legitimate day off Uni for it! FIVE DAY WEEKEND!!!


HI! oh god, you’ll never guess where I’ve been all this time. Turns out my university was actaully a Nazi death camp! They strapped us down in there, starved us of inspiration! They said they wouldn’t let any of us out until we submitted and completly changed our own art styles! I don’t know how I escaped. But I did. Well, I really won’t have escaped for another year yet, but that’s stretching the analogy a bit far…

As you may have noticed, it’s been a while since Justine graced the pages of this website. Why? Well imagine if you will, the action of beating a dead horse. Now, you’re beating away at this horse when suddenly you realise you just keep beating it the same way, you’ve been whacking away repetitively with no creativity – You’re doing some pretty boring whacking. So you decide to take a breather and think up some better ways of whacking this dead horse. Which is what I’ve been doing! I’ve been practising whacking off so hard!!

I also had to face facts. I was whacking dead horses whilst stuck in a Nazi death camp. They didn’t approve of me whacking my own dead horse, I had to whack theirs instead! meaning my horse was un-whackable for a while. …Alright, I’ll stop with the horse thing. Really I just haven’t had the time to work on Justine pages whilst having to work on uni projects, among other things. The worst thing is, while I’ve been on hiatus someone else has jumped in and started a time travel webcomic. I mean, the cheek of it! Stealing a totally original idea like time travel, involving robotic instruments… I mean… Ugh…

In other news; remember that game TEAM FORTRESS 2? I stopped playing! Some said playing 21 hours a day was too much. Some; meaning everyone. Including me. So I stopped. Although some good DID come from playing that game (And it’s still a glorious game that you should all dedicate your souls to), That good being the various artworks I produced whilst being smitten by it. Mainly mods. TF2 is a very “moddable” game, meaning it’s very easy to change the game to suit you.

If you really wanted, you could replace every character, weapon, voice clip and map in the game with your own. I stuck to the basics and produced a few hats and weapons. Another good thing about Valve (The company behind the game) is that they have decided to setup a site where players can send in their mods, with a view to get them put into the game for real and for true! To date they’ve released one pack of community content with confirmation of another pack on it’s way. My mods didn’t make it into the first pack, but god am I going to try my hardest to make something good enough for the second one!

Anyway, the school year is coming to a close and summer will soon be here, meaning no uni projects and some time alone with Justine. next year I’m planning for one of my projects to be a Justine comic, so that’s nice, isn’t it? yes. it is. Now shush and look at more Images…

ALSO: if you hadn’t noticed, I redesigned the website. Looks sexy, yes?


Posting them here becasue i can!


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Just a few more sketches practicing my hands in drawing the TF2 characters. Still not there, but getting there. The one I’ve spent more time on, and have more fun drawing, is defiantly the scout; followed by the sniper (my favorite character). The Demoman seems to come the easiest, I love drawing his huge chin! I absolutely hate drawing the heavy though, I don’t know why. I just can’t give him life. The one sketch of him here is the best I’ve done :/

In other news, I’m working on the last seven pages of issue two, to be posted all at the same time (so the story won’t drag out). Expect those closer to MCM expo on the 24th nov!